![]() ![]() Finally, a game starring a female protagonist where the user was encouraged to look at something other than her rear during play. She tottered about Paris and other exotic locales in corduroy shirts and denim jackets, as well as, chiefly, full-length trousers. Sure, she still had the anatomy of a Barbie doll on a Cosmo diet, but at least she got her wardrobe sorted. ![]() In this game, Lara was dressed – prepare yourselves – like an actual human being. Well, let’s be frank, it mostly stuck out in that it absolutely sucked, but we’ll put a pin in that briefly. Which is why the sixth instalment of the action series, Angel of Darkness, stuck out from the others. Rocking short shorts, a mane of tumble-out-of-bed chestnut hair, and a physics engine devoted entirely to her chest region, poor old Lara, for all her globetrotting and butt-kickery, remains pigeonholed as a bit of a pin-up. I don’t think I’ve ever seen a film’s aesthetic scream “we want the Hunger Games audience” this obnoxiously. ![]()
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